Your asset. Everywhere.
Every layer you painted, exactly as you painted it. Anywhere.
The plugin installs into Substance 3D Painter on desktop.
One asset. Every destination.
Publish once from Substance 3D Painter. The same asset lands wherever you send it, and more destinations are on the way.
Finish in Painter
You work where you always do. The plugin adds one Export and upload action to the Miris menu.

Publish to a destination
Name it, choose where it lands, publish. Miris conforms the asset to OpenUSD on the way through.

Open it anywhere
You get a link back. It opens on desktop, mobile and headsets, wherever the person is.

Publish to our partners
Publish from Substance 3D Painter straight into the tools your team already uses.
Where the work lands
after you publish
Publish from Substance 3D Painter and the asset arrives in your team workspace, tagged and versioned.
- Publish straight from Painter
- Lands in the team workspace
- Tagged and versioned on arrival
Quality that holds up in a browser
Materials, textures and lighting carry from the Painter file through Miris and out to every destination it feeds.




From Painter to anywhere you publish
The plugin conforms your asset to OpenUSD, packages it for the destination you pick, and hands back a link.
Artist tools
- Substance 3D PainterAdds a Miris menu with one Export and upload action.
Exports OpenUSD
- .usd
- .usda
- .usdc
- .usdz
Destinations
- PlaybookLands in your Playbook workspace. You sign in with Playbook.
- MirisLands in your own Miris library, ready to route onward.
- AWS VAMSComing soonLands in AWS VAMS alongside the rest of your pipeline.
- Presenter by EvercastComing soonOpens in Presenter for live review with your team.
Request an integration
Missing the tool you work in, or the place you publish to? Tell us and it goes on the list.
Tell us what you're building
Tell us what you are making and where it needs to go. We will reach out shortly.
- A reply from a person, not an autoresponder
- We look at your tools and where the work needs to land
- Bring an asset and we can run it through the plugin with you