WebGPU is a modern web graphics API that gives browsers lower-level, higher-performance access to a device's GPU than its predecessor, WebGL. It supports compute shaders and more efficient rendering, which makes it well suited to displaying complex, high-fidelity 3D scenes in real time.
WebGPU is the rendering path that lets demanding content — large scenes, photoreal materials, and point-based formats like Gaussian splatting — run smoothly in the browser, falling back to WebGL where WebGPU is not yet available.
WebGL — The predecessor WebGPU improves on.
Photoreal rendering — What modern GPU access enables in the browser.
Gaussian splatting — A demanding format WebGPU helps render.